Borean Tundra (Level 71-73)

Note: Make sure you have an Overcharged Capacitator before you sail off to the Borean Tundra!

For those who have followed the Gold Guide, you'll have a nice stash of gold to purchase your Epic Flying Mount - 5,000g training + 100g for the mount. If not, there's no better time to start the guide than now, to make sure that you'll at least be able to fly in style as soon as possible.

Make sure you have your Cold Weather Flying learned by now as well, trainable at the Flight Master for 500g.



Once done shopping, Go to the northern pier of Stormwind Harbor and sail to Valiance Keep.

  1. The ship from the northern pier of Stormwind Harbor takes you to Valiance Keep. Get the Flight Path. Grab the quest out in the open - Enlistment Day.

    • Then, head into the barracks and up a floor and turn in Enlistment Day to get the follow-up A Time for Heroes.

  2. Head west out of the keep to Sergeant Hammerhill and turn in A Time for Heroes and get the follow-up The Siege.

    • Also, pick up A Soldier in Need from Medic Hawthorn right outside the gates.

  3. Head southwest and kill 6 Crypt Crawlers.

    • Then, return to Sergeant Hammerhill and turn in The Siege and get the follow-up Death From Above.

  4. Head south and look up near the walls of the keep. Use the Reinforced Net on the Scourged Flamespitters to pull them down, and kill 6 of them.

    • Then, return to Sergeant Hammerhill and turn in Death From Above and get the follow-up Plug the Sinkholes.

  5. Head northwest and stand on the Northern Sinkhole and use the Incendiary Explosives to blow it up.

  6. Head southwest and stand on the Southern Sinkhole and use the Incendiary Explosives to blow it up.

  7. Return to Sergeant Hammerhill and turn in Plug the Sinkholes. Get the follow-up Farshire.

    • Also, get Word on the Street from Mark Hanes near him.

  1. Head to the ship in the middle of town and fight your way down to the hold to the First Aid Supplies. Loot them, and also get Cultists Among Us from the Cultist Shrine next to the supplies.

    • Then, head to the upper deck to Captain "Lefty" Lugsail and turn in Cultists Among Us and get the follow-up Notify Arlos.

  2. Head south out of the ship and into the barracks and turn in Notify Arlos and get the follow-ups:

    • A Diplomatic Mission
    • Enemies of the Light

  3. Head north to the inn. Enter and on the second floor, turn in Word on the Street to Leryssa. Get the follow-up Thassarian, My Brother.
    Also, get the quests near the inn:

    • Nick of Time
    • Distress Call

  4. Go west out of the keep to Medic Hawthorn and turn in A Soldier in Need.

  5. Head northeast to Gerald Green and turn in Farshire and get the follow-up Military? What Military?

  6. Head north to Farshire Mine and enter. Head straight to the question marks which appear on the radar.

    • First you'll reach the Plagued Grain where you complete Military? What Military? and get the follow-up Pernicious Evidence
    • Then nearby down the tunnel, reach William Allerton and turn in Thassarian, My Brother and get the follow-up The Late William Allerton

  7. Return to Gerald Green and turn in Pernicious Evidence and get the follow-ups:

    • It's Time for Action
    • Take No Chances
    • Reference Material

  1. Head northwest and kill 14 Plagued Scavenger and use Wendy's Torch on the bags of grain scattered around the farm.

  2. Head northwest to the burning building and pick up the red book - Fields, Factories and Workshops on the floor.

  3. Return to Gerald Green and turn in all the quests:

    • It's Time for Action and get the follow-up Fruits of Our Labor
    • Take No Chances
    • Reference Material and get the follow-up Repurposed Technology


  1. Head west and kill 5 Harvest Collectors and use Jeremiah's Tools on their corpses.

  2. Head west around the farm to the three cultist camps. Kill Cultist Necrolytes until you get the Cultist Communique.

  3. Enter the mine, and kill Captain Jacobs at the end of the tunnel. Then turn around and head back for the entrance. Pull the Cart Release Lever near the cart with ore in it on the way out.

  4. Return to Gerald Green and turn in the quests:

    • Fruits of Our Labor and get the follow-up One Last Delivery
    • Repurposed Technology

  5. Return to Valiance Keep to Hilda Stoneforge by the forge and turn in One Last Delivery and get the follow-up Weapons for Farshire.

  6. Head to the second floor of the barracks. Turn in Enemies of the Light and get the follow-up Further Investigation.

  7. Go to the inn and up to the second floor. Turn in:

    • Further Investigation and get the follow-up The Hunt is On
    • The Late William Allerton and get the follow-up Lost and Found. On the first floor of the inn, turn in the quest and get the follow-up In Wine, Truth.

  1. In the kitchen of the inn, use the Occulus of the Exorcist and talk to "Salty" John Thorpe, then kill him.

  2. At the docks, use the Occulus and talk to Tom Hegger, then kill him.

  3. Enter the barracks and go downstairs to the jail, use the Occulus and talk to Guard Mitchells, then kill him.

    • Then, return to the inn and turn in The Hunt is On.

  4. Head north out of the keep to Gerald Green and turn in Weapons for Farshire and get the follow-up Call to Arms!

  5. Head northwest and enter the town hall and up the stairs and use the Bell Rope to ring the bell.

  6. Return to Gerald Green and turn in Call to Arms!

  1. Ride along the road northeast to the D.E.H.T.A Encampment. Get and turn in the starter quest, A Mission Statement. Then, pick up all the unlocked quests:

    • Ears of Our Enemies
    • Happy as a Clam
    • Help Those That Cannot Help Themselves
    • Ned, Lord of Rhinos...
    • Unfit for Death

  2. Head south and kill Loot Crazed Poachers and Hunters for their ears (you don't have to get 15 yet) and use your Pile of Fake Furs on the Caribou Traps 8 times.

  3. Head west into the lake and kill 10 Loot Crazed Divers and collect their ears. Keep killing them until you collect 15 Nesingwary Lackey Ears.

  4. Head west up the hill and kill Lunchbox. This will cause Nedar, Lord of Rhinos to dismount - then, kill him. Its soloable despite being labeled a group quest.

  5. Head northeast to the large area of mammoths and use the D.E.H.T.A Trap Smasher on the Trapped Mammoth Calf. Smash 8 Traps in the area.

  6. Return to the D.E.H.T.A Encampment and turn in all your quests:

    • Unfit for Death and get the follow-up The Culler Cometh
    • Happy as a Clam and get the follow-up The Abandoned Reach
    • Ned, Lord of Rhinos...
    • Help Those That Cannot Help Themselves and get the follow-up Khu'nok Will Know
    • Ears of Our Enemies

  1. Ride north to Khu'nok the Behemoth and turn in Khu'nok Will Know and get the follow-up Kaw the Mammoth Destroyer.

  2. Mount a Wooly Mammoth Bull nearby, then ride north to the area with Kaw's Minions.



    This is your new action bar.

    Use Ability 1: Mammoth Trample on cooldown in melee range to do AoE damage.
    Use Ability 2: Mammoth Charge to initiate a fight and charge and stun the minion.
    Use Ability 3: Thundering Roar, the AoE fear ability, if you get a large amount of minions on you and need to break them up.

    You can take Kaw the Mammoth Destroyer on solo despite the group quest label. Clear the minions near him, and walk near the platform to initiate the fight. First, kill the mount simply by using ability 1, the AoE stomp, on cooldown.

    Then, to fight Kaw, you can use run away-charge tactics since you will be faster than him - run away, then use ability 2 to charge and stun him, then use ability 1 to deal a lot of damage. Rinse and repeat to easily take him down, then loot Kaw's War Halberd which he drops on the ground.

  3. Head northwest to Fizzcrank Airstrip.
    Get the new flight path.
    Set your Hearthstone to Fizzcrank Airstrip
    .

    Turn in Distress Call and get the follow-up The Mechagnomes, then go through the dialogue to complete the quest. Turn it in downstairs.

    Get all the quests:

    • Re-Cursive
    • Dirty, Stinkin' Snobolds!
    • King Mrgl-Mrgl
    • What's the Matter with the Transmatter?

  4. Head northwest and head into the cave to enter Magmoth. Pick up 10 Crafty's Stuff in the boxes. You won't have to go too far in, there are many boxes near the entrance.

  5. Return to Fizzcrank Airstrip. Turn in Dirty, Stinkin' Snobolds! and get the follow-up Just a Few More Things...

  1. Head southeast and clear a path through the robots towards the station. Pick up any Fizzcrank's Spare Parts you find on the way. Kill Fizzcrank Mechagnomes and use the Transmatter Injection on their corpse. Kill robots until you find The Ultrasonic Screwdriver, which starts the quest The Ultrasonic Screwdriver.

    On the bottom of the station, loot Crafty's Tools.

    If you need more gnomes, head up the station until you've finished Injecting 6 Gnomes. (You don't need to finish collecting spare parts yet, we'll be back shortly)

  2. Return to Fizzcrank Airstrip and turn in:

    • Re-Cursive and get the follow-up Lefty Loosey, Righty Tighty
    • The Ultrasonic Screwdriver and get the follow-up Master and Servant


    Also, get the new quest, Finding Pilot Tailspin.

  3. There are a lot of Fizzcrank Spare Parts and robots along the pipeline! Make sure to pick up 15 Fizzcrank Spare Parts and Reprogram 15 Robots.

    Follow the pipe southeast and click the glittering West Point Station Valve, then kill Twonky.

  4. Follow the pipe southeast and click the Mid Point Station Valve, then kill Max Blasto.

  5. Follow the pipe northeast and click the North Point Station Valve, then kill ED-210.

  6. Follow the pipe back through the mid point station and click the South Point Station Valve, then kill The Grinder.

  7. Head southwest to Iggy "Tailspin" and turn in Finding Pilot Tailspin and get the follow-up A Little Bit of Spice.

  8. Head southeast and kill Gorlocs for 4 Gorloc Spice Pouches.

  9. Return to Iggy "Tailspin" and turn in A Little Bit of Spice and get the follow-up Lupus Pupus.

    • Then, head around the area to find Oil-Stained Wolves. Select them and use the Wolf Bait on them to get them to give you the gift of Wolf Droppings - loot them and collect 8 Microfilm.

    • Then, return to Iggy "Tailspin" and turn in Lupus Pupus and get the follow-up Emergency Protocol: Section 8.2, Pargraph C.

  1. Head around the wrecked flying machines to spot Crashed Recon Pilot bodies. Right click them for Fizzcrank Pilot's Insignias. You should find them anywhere around the flying machine areas as pictured above.

    • Then, return to Iggy "Tailspin" and turn in Emergency Protocol: Section 8.2, Paragraph C and get the follow-up Emergency Protocol: Section 8.2, Paragraph D.

  2. Head northwest to the Wrecked Flying Machine. Use the Emergency Torch to burn it.

  3. Head south to another Wrecked Flying Machine. Use the Emergency Torch to burn it.

  4. Head northeast to another Wrecked Flying Machine. Use the Emergency Torch to burn it.

  5. Return to Iggy "Tailspin" and turn in Emergency Protocol: Section 8.2, Paragraph D and get the follow-up Give Fizzcrank the News.

  1. Hearth to Fizzcrank Airstrip. Turn in:

    • Give Fizzcrank the News
    • What's the Matter with the Transmatter? and get the follow-up Check in With Bixie
    • Left Loosey, Righty Tighty and get the follow-up The Gearmaster
    • Master and Servant

    and get the new quest, Scouting the Sinkholes.

  2. Head southeast to the Pumping Station. Fight your way to the top of it and in the house at the top, loot the Gearmaster's Manual to spawn Gearmaster Mechazod. Kill him and loot Mechazod's Head.

  3. Head southeast and stand on the Northwest Sinkhole and use the Map of the Geyser Fields on it.

  4. Head east and stand on the Northeast Sinkhole and use the Map of the Geyser Fields on it.

  5. Head south and stand on the South Sinkhole and use the Map of the Geyser Fields on it.

  6. Return to Fizzcrank Airstrip and turn in:

    • Scouting the Sinkholes and get the follow-up Fueling the Project
    • The Gearmaster

  1. Head southeast and use the Portable Oil Collector when standing on the Oil Slicks all throughout the pool area. Collect 8 Barrels of Oil.

  2. Then, return to Fizzcrank Airstrip and turn in Fueling the Project and get the follow-up A Bot in Mammoth's Clothing.

  3. Head southwest and kill any mammoth and loot them until you have 6 Thick Mammoth Hide.

  4. Return to Fizzcrank Airstrip and turn in A Bot in Mammoth's Clothing and get the follow-up Deploy the Shake-n-Quake!


  1. Talk to the Flight Master and choose the option to fly to the search for Bixie. You will get flown straight to Bixie Wrenchshanker. Turn in Check in With Bixie and get the follow-up Oh Great... Plagued Magnataur!

  2. Head east and kill 10 Plagued Magnataurs.

    • Then, return to Bixie and turn in Oh Great... Plagued Magnataur! and get the follow-up There's Something Going On In Those Caves.

  3. Head north into the cave and use Bixie's Inhibiting Powder next to a Plague Cauldron.

    • Then, return to Bixie and turn in There's Something Going On In Those Caves and get the follow-ups:

      • Rats, Tinky Went into the Necropolis!
      • Might As Well Wipe Out the Scourge

  4. Head northwest and fight your way into the necropolis. On the ground floor, talk to Tinky Wickwhistle and turn in Rats, Tinky Went into the Necropolis! and get the follow-up I'm Stuck in this Damned Cage... But Not for Long!

    • Head up the stairs and kill Festering Ghouls on the way for an Engine-Core Crystal.
    • On the third floor on the upper level of the necropolis, enter the side room and kill Doctor Razorgrin for the Magical Gyroscope.
    • On the very top of the necropolis, kill Lich-Lord Chillwinter for the Piloting Scourgestone.


    Return to Tinky and turn in I'm Stuck in this Damned Cage... But Not for Long! and get the follow-up Let Bixie Know. Make sure to finish killing 20 Talramas Scourge on the way out.

  5. Return to Bixie and turn in:

    • Might As Well Wipe Out the Scourge
    • Let Bixie Know and get the follow-up Back to the Airstrip

  6. Hearth to Fizzcrank Airstrip. Turn in Back to the Airstrip.

  1. Fly to Valiance Keep.

  2. Head north and on a plateau at the hill to Karen "I Don't Caribou" the Culler and kill her. Though a group quest, this is easily soloable.

  3. Head southeast to Hierophant Liandra. Turn in The Abandoned Reach and get the follow-up Not On Our Watch.

  4. Head southeast and kill the Northea Thugs and loot the objects on the ground to collect 12 Shipment of Animal Parts.

  5. Return to Hierophant Liandra and turn in Not On Our Watch. Get the follow-up The Nefarious Clam Master...

  6. Ride southeast to the shore and dive into the water to the sunken ship. Kill Clam Master K. On the bottom of the ship, you'll find a Wine Crate - loot the Kul'Tiras Wine from it.

  7. Swim to Valiance Keep and at the inn, turn in In Wine, Truth and get the follow-up A Deserter.

  8. At the barracks, downstairs in the jail, turn in A Deserter and get the follow-up Cowards and Fools.

  1. Ride west out of Valiance Keep and southwest down to Karuk. Turn in A Diplomatic Mission and get the follow-up Karuk's Oath.

  2. Head west and kill 6 Skadir and 5 Skadir Longboatsman on the way to the Captured Tuskarr Prisoner. Kill the naga and talk to the prisoner to get Cruelty of the Kvaldir.

    • Then, ride back to Karuk and turn in the quests:

      • Karuk's Oath and get the follow-up Gamel the Cruel
      • Cruelty of the Kvaldir

  3. Head south and enter the cave and kill Gamel the Cruel.

    • Then, return to Karuk and turn in Gamel the Cruel and get the follow-up A Father's Words.

  4. Head to the southwesternmost part of land and talk to Veehja and turn in A Father's Words and get the follow-up The Trident of Naz'jan.

  5. Swim southeast. Head to small passageway between the two islands and climb up from there. Head down the corridor east and up the stairs and kill Ragnar Drakkarlund and loot the Trident of Naz'jan.

  6. Return to Veehja and turn in The Trident of Naz'jan and get the follow-up The Emissary.

  7. Head to just north of the east island and dive down. Use the Trident of Naz'jan on Leviroth, then kill it.

  8. Return to Karuk and turn in The Emissary.

  1. Ride north to the D.E.H.T.A Encampment. Turn in your quests:

    • Kaw the Mammoth Destroyer
    • The Culler Cometh
    • The Nefarious Clam Master...

    and get the follow-up The Assassination of Harold Lane (Group).

  2. Try to find someone to join you to kill Harold Lane, who is northwest of Lake Kum'uya. Use the Cenarion Horn on him to cause a stampede to trample over him. (If you don't have a groupmate, keep searching and get back to this quest later.)

  3. Return to the D.E.H.T.A Encampment and turn in The Assassination of Harold Lane.

  4. Head northwest to the entrance of the Coldrock Quarry and get the quests from Elder Atkanok:

    • The Honored Ancestors
    • Reclaiming the Quarry

    Enter the quarry and kill Beryl Treasure Hunters while visiting the elders (small stone statues on the ground).

  5. Head northwest to under the east platform and identify Elder Sagni.

  6. Head north to under the north platform and identify Elder Takret.

  7. Head west to under the west platform and identify Elder Kesuk.

  8. Return to Elder Atkanok and turn in The Honored Ancestors and get the follow-up The Lost Spirits.

  1. Head into the quarry again and kill Beryl Hounds for 6 Core of Malice. Use the cores on 3 Kaskala Craftsmen and 3 Kaskala Shaman. Also, finish killing 12 Beryl Treasure Hunter.

  2. Return to Elder Atkanok and turn in:

    • The Lost Spirits and get the follow-up Picking Up the Pieces
    • Reclaiming the Quarry and get the follow-up Hampering Their Escape

  3. Head into the quarry and kill Beryl Reclaimers for 3 Gnomish Grenade. Gather 6 Tuskarr Ritual Object scattered throughout the quarry during the next couple steps.

    Then, climb up the hill near the Eastern Platform and use the Gnomish Grenade. (If it says "Too far away", then look around for a climbable hill closer. Throw it from there.)

  4. From the top of the hill, throw the Gnomish Grenade to destroy the Western Platform.

  5. Use the Gnomish Grenade under the Northern Platform to destroy it.

  6. Return to Elder Atkanok and turn in:

    • Picking Up the Pieces and get the follow-up Leading the Ancestors Home
    • Hampering Their Escape and get the follow-up A Visit to the Curator

  1. Just like earlier, we're going to visit the 3 Elders again.

    First, use the Tuskarr Ritual Object inside your backpack when standing next to Elder Sagni.

  2. Use the Tuskarr Ritual Object next to Elder Takret.

  3. Use the Tuskarr Ritual Object next to Elder Kesuk.

  4. Head around northwest out of the quarry and onto the platform to kill Curator Insivius.

  5. Return to Elder Atkanok and turn in the quests:

    • Leading the Ancestors Home
    • A Visit to the Curator

  6. Ride to Amber Ledge.

  1. Get the Flight Path at Amber Ledge. Also, turn in Nick of Time. Get the quests:

    • Prison Break
    • Monitoring the Rift: Cleftcliff Anomaly

  2. Head southwest and kill Beryl Mage Hunters until you get a Beryl Prison Key. Use the key to unlock an Arcane Prison.

  3. Head south down the slope and swim west to the anomaly. Use the Arcanometer when standing on the glowing purple anomaly.

  4. Return to Amber Ledge and turn in:

    • Prison Break and get the follow-up Abduction
    • Monitoring the Rift: Cleftcliff Anomaly and get the follow-up Monitoring the Rift: Sundered Chasm

  1. Head south and damage a Beryl Sorcerer to low health, then use the Arcane Binder to capture it.

  2. Head down the path south, then swim north and dive. Use the Arcanometer at the glowing purple anomaly.

  3. Return to Amber Ledge the way you came. Turn in:

    • Abduction and get the follow-up The Borean Inquisition
    • Monitoring the Rift: Sundered Chasm and get the follow-up Monitoring the Rift: Winterfin Cavern

    Enter the tower and head up and turn in The Borean Inquisition and get the follow-up The Art of Persuasion.

    Target the Imprisoned Beryl Sorcerer and use the Neural Needler on him to torture him several times until he speaks. Once he does, turn in The Art of Persuasion and get the follow-up Sharing Intelligence. Outside, turn that in and get the follow-up A Race Against Time.

  4. Head south and kill Inquisitor Salrand. Loot Salrand's Broken Key from Salrand's Lockbox.

  5. Return to Amber Ledge and turn in A Race Against Time and get the follow-up Reforging the Key. Turn that in to Surristrasz and get the follow-up Taking Wing.

  6. Head slightly southeast to Warmage Anzim and turn in Taking Wing. Get the follow-up Rescuing Evanor.

    Get on the drake and fly to the cage holding Evanor. Click the cage and stand next to Evanor to get teleported back to the top of the mage tower. Turn in Rescuing Evanor and get the follow-up Dragonspeak. Exit the tower to Surristrasz and turn the quest in to get the follow-up Traversing the Rift. Accepting the quest summons a drake to fly you to Coldarra.

  1. Arrive at Transitus Shield and turn in Traversing the Rift, and get all the quests:

    • Basic Training
    • Nuts for Berries
    • Reading the Meters
    • Secrets of the Ancients
    • Have They No Shame?

  2. Head north and kill Coldarra Spellbinders until you loot a Scintillating Fragment, a random quest drop item from them. Get the quest Puzzling... from it.

  3. Return to Transitus Shield and turn in Puzzling... and get the follow-up The Cell.

    Next, we're going to loop around Coldarra - make sure to aim for the following objectives. They don't need to all be finished in this one loop.:

    • Kill 10 Coldarra Spellweaver
    • Collect 10 Frostberries from Frostberry Bushes
    • Kill 3 Glacial Ancients for 3 Glacial Splinters
    • Kill 3 Magic-Bound Ancients for 3 Magic-Bound Splinters

  4. Head north and enter the building to find a blue globe near the entrance. Click it to obtain the Northern Coldarra Reading.

  5. Head west and kill General Cerulean and loot the Prison Casing.

  6. Head southwest and obtain the Western Coldarra Reading.

  7. Head southeast and kill Warbringer Goredak and loot the Energy Core.

  8. Head southeast and obtain the Southern Coldarra Reading.

  9. Return to Transitus Shield and use the turn in The Cell.

    Then, use the Augmented Arcane Prison to summon Keristrasza. Get her quest, Keristrasza and turn it in and get the follow-up Bait and Switch

  1. Make another loop around the Nexus, to finish completing all of the following objectives:

    • Kill 10 Coldarra Spellweaver
    • Collect 10 Frostberries from Frostberry Bushes
    • Kill 3 Glacial Ancients for 3 Glacial Splinters
    • Kill 3 Magic-Bound Ancients for 3 Magic-Bound Splinters
    • Gathering 10 Crystallized Mana Shards from the Crystallized Mana around the cliff edges.

  2. Return to Transitus Shield and use the Augmented Arcane Prison to summon Keristrasza. Turn in your quests:

    • Bait and Switch and get the follow-up Saragosa's End
    • Basic Training and get the follow-up Hatching a Plan
    • Nuts for Berries and get the follow-up Keep the Secret Safe
    • Secrets of the Ancients and get the follow-up Quickening

Then, talk to Keristrasza and say that you're ready to face Saragosa. You will be teleported to an empty platform. Use your Arcane Power Focus to attract the weakened Saragosa. Kill her and loot Saragosa's Corpse.

How do you get off the platform with Saragosa? Use the Augmented Arcane Prison to summon Keristrasza and turn in Saragosa's End and get the follow-up Mustering the Reds and ask her to return you to Transitus Shield. Turn in Mustering the Reds and get the follow-up Springing the Trap.


  1. Head northwest and kill Coldarra Wyrmkins for 5 Frozen Axes.

  2. Head down into the ravine and collect the Nexus Geological Reading near the Meeting Stone on the south side of the Nexus.

  3. Head counter-clockwise around the ravine.

    • Kill Arcane Serpents for 5 Nexus Mana Essence
    • Shatter 5 Blue Dragon Eggs

  4. Reach the northerneast entrance (its not on an edge, but rather an entrance leading towards the center) to The Nexus and use Raelorasz's Flare. Follow Keristrasza and you'll enter a flying sequence.

  5. You'll land around this area. Finish collecting the objectives as you head back to the Transitus Shield.

  6. Return to the Transitus Shield and turn in your quests:

    • Keep the Secret Safe
    • Hatching a Plan and get the follow-up Drake Hunt
    • Reading the Meters and get the follow-up Postponing the Inevitable
    • Springing the Trap and get the follow-up Prisoner of War

  1. Ride northwest and stand in the open and look up to see Nexus Drake Hatchling flying around. One will fly around the point 1 marked on the map - use the Raelorasz's Spear when its in range, then wait for the effect for it to turn friendly.

  2. Ride back to Transitus Shield. Turn in Drake Hunt and get the follow-up Cracking the Code. Also, get the quest Drake Hunt again since its a daily quest and gives full experience for another go!

  3. Head north and kill Inquisitor Caleras for the Azure Codex and the nearby Coldarra Spellbinders for 3 Shimmering Runes.

  4. Head northwest again and spear another Nexus Drake Hatchling.

  5. Return back to Transitus Shield and turn in:

    • Cracking the Code
    • Drake Hunt

That finishes Coldarra - also, you've gathered the four quests for The Nexus - Have They No Shame?, Postponing the Inevitable, Prisoner of War, and Quickening. Try to join a group for The Nexus at least once, because one complete run through and turning in all of those quests gives you an extra 70,400 experience in addition to the instance experience.


  1. Take the flight back to Amber Ledge, then fly to Fizzcrank Airship. Turn in your quests:

    • Back to the Airstrip
    • The Gearmaster

  2. Head northwest to Winterfin Reteat. Turn in King Mrgl-Mrgl and get the follow-up Learning to Communicate.

  3. Dive southwest and find Scalder. Kill him and use the King's Empty Conch on its corpse.

  4. Then, return to Winterfin Retreat and turn in Learning to Communicate and get the follow-up Winterfin Commerce.

  5. Swim southwest to the murlocs and search for Winterfin Clams. They are small objects scattered on the ground all around the camp.

  6. Then, return to Winterfin Retreat and turn in Winterfin Commerce. Get the new quests:

    • Oh Noes, the Tadpoles!
    • Them!

  7. Swim back to Winterfin Village. Open cages to Free Murloc Tadpoles and kill murlocs all throughout the next steps.

    Head into the cave at the back of the village.

    At the entrance of the cave, Use the Arcanometer to get a reading.

    Don't get the escort quest (Escape from the Winterfin Caverns) from Lurgglbr yet. Get the quest Keymaster Urmgrgl from Glrglrglr. Head into the cave a bit to find Keymaster Urmgrgl and kill him for his key, then return to Glrglrglr and turn in Keymaster Urmgrgl.

    Now take the Escape from the Winterfin Caverns escort quest and escort Lurgglbr out of the cave. Finish killing 15 Winterfin Murlocs and freeing 20 Murloc Tadpoles.

  8. Return to Winterfin Retreat and turn in the quests:

    • Oh Noes, the Tadpoles! and get the follow-up I'm Being Blackmailed By My Cleaner. Then, turn that in on the northern side of the island.
    • Escape from the Winterfin Caverns
    • Them!

    Get the new quests:

    • Grmmurggll Mrllggrl Glrggl!!!
    • Succulent Orca Stew

  1. Head northwest and kill orcas for 7 Succulent Orca Blubber. Hunt down Glrggl who swims around the big iceberg for Glrrgl's Head.

  2. Return to Winterfin Retreat and turn in:

    • Grmmurggll Mrllggrl Glrggl!!! and get the follow-up The Spare Suit. Turn that in and get the follow-up Surrender... Not!
    • Succulent Orca Stew

  3. Put on King Mrgl-Mrgl's Spare Suit and swim southwest to Winterfin Village. Head all the way to the end of the cave through the murlocs as they are now friendly to you. Kill Claximus for the Claw of Claximus.

    Put the suit back on, try out the /dance emote by claximus and take a nice screenshot, then exit the cave.

  4. Return to Winterfin Retreat and turn in Surrender...Not! Once done:

    • Ride back to Fizzcrank Airstrip.
    • Take the flight to Amber Ledge and turn in Monitoring the Rift: Winterfin Cavern.

  1. Ride far southeast to Kaskala. Turn in Cowards and Fools and get all the quests

    • The Son of Karkut
    • Not Without a Fight!
    • Preparing for the Worst

  2. Head southwest and pick up 12 Kvaldir Raiders and pick up 8 Kaskala Supplies. If you need more, swing around to east of Kaskala to finish gathering them.

  3. Return to Kaskala and turn in:

    • Not Without a Fight! and get the follow-up Muahit's Wisdom
    • Preparing for the Worst

  4. Head southeast to the island to Elder Muahit and turn in Muahit's Wisdom and get the follow-up Spirits Watch Over Us.

  5. Head northeast into the sea and look for Iruk, drowned in the water. Right click him and get Issilruk's Totem.

    • Then, return to Elder Muahit and turn in Spirits Watch Over Us and get the follow-up The Tides Turn.

  6. Head south and kill Heigarr the Horrible.

    • Then, return to Elder Muahit and turn in The Tides Turn.

  1. Head east to Unu'pe and Get the Flight Path.

  2. Ride northeast to Death's Stand and turn in The Son of Karkut and get the follow-up Surrounded!

  3. Head northwest and kill Rocknar and loot A Handful of Rocknar's Grit.

  4. Head east to the Ziggurat. Kill 7 Ziggurat Defenders. Inside the ziggurat, get Finding the Phylactery from Thassarian.

  5. Return to Death's Stand and turn in Surrounded! and get the follow-up Thassarian, the Death Knight (Note: DON'T get The Lost Courier). Then, go to Dusk, the black horse, and mount it. Dusk brings you to a small pool. Fight off the mobs in the water and click the Frozen Phylactery to spawn the guardian. Kill it and loot Tanathal's Phylactery.

  6. Return to Thassarian.

  1. At Thassarian, turn in:

    • Thassarian, the Death Knight
    • Finding the Phylactery and get the follow-up Buying Some Time

  2. Ride northeast to the Temple City of En'kilah and kill 20 Undead. Use Lurid's Bone to help you kill faster.

  3. Return to Thassarian and turn in Buying Some Time and get the follow-up Words of Power.

  4. Go back to the temple. Head up the east stairs to the Spire of Pain and kill High Priest Talet-Kha for his scroll.

  5. Go northwest to the Spire of Blood - head up the side stairs to get to the second floor and kill High Priest Andorath for his scroll.

  6. Head west to the Spire of Decay and kill High Priest Naferset for his scroll.

  7. Return to Thassarian and turn in Words of Power and get the follow-up Last Rites (Group).

    • Optional: (Group) Try to find 1 or 2 more people to do Last Rites with you - a 2 person group is fine if you have a healer and a tank; otherwise, take 3. Enter the undead city again and enter the blue glow to go up. When you appear in the upper area, head directly above you to take the next blue teleporter upwards.

      Talk to Thassarian to fight Prince Valanaar. Note that the prince has an ability called Soul Deflection in which he channels a purple beam to all party members. Stop attacking when he does so, because all damage done on him is reflected to you while he channels.

      When done killing him, turn in Last Rites.

  1. Ride northwest to the southern sinkhole. Use the Shake-n-Quake 5000 Control Unit at the sinkhole to summon Lord Kryxix - then, kill it.

  1. Hearth to Fizzcrank Airstrip. Turn in Just A Few More Things... and Deploy the Shake-n-Quake. Get the follow-up Hah... You're Not So Big Now!

  2. Head north to Magmoth and use Crafty's Blaster on 5 Magmoth Crushers / Mates of Magmothegrar, then kill them.

    • Then, return to Fizzcrank Airstrip and turn in Hah... You're Not So Big Now! and get the follow-up Plan B.

  3. Head southwest to Steeljaw's Caravan and loot 10 Warsong Outfit from the dead horde scattered around the area, as well as the Warsong Banner.

    • Then, return to Fizzcrank Airstrip and turn in Plan B and get the follow-up It Was the Orcs, Honest!

  4. Head north to Magmoth. Wear the Warsong Orc Disguise. Then, jump down into the pool of water and kill Magmothregar. Make sure you're wearing the disguise, then plant the Warsong Banner into his corpse.

    Then, look to the south wall for Bonker Togglevolt - you will find him through the exclamation mark on the radar. (If not, he's currently being escorted by someone else, just wait for him to reappear later.) Talk to him to get the escort quest Get Me Outa Here!

    Escort him out of the cave.

  5. Return to Fizzcrank Airstrip and turn in It Was the Orcs, Honest!

That concludes the Borean Tundra. Fly to Valiance Keep, then sail to Stormwind. Train your skills.

From Stormwind, fly to Menethil Harbor and take the boat on the northern dock to go back to Valgarde Keep.

Fly to Westguard Keep in the Howling Fjord and get Of Traitors and Treason (Note: if you have The Lost Courier in your quest log, you must abandon that first before you can get the quest). Then, talk to the Gryphon Master and turn in Of Traitors and Treason and get the follow-up High Commander Halford Wyrmbane. You will then fly off to Wintergarde Keep, Dragonblight.